Overview | Package | Class | Use | Tree | Deprecated | Index | Help
| Multivalent API
PREV CLASS NEXT CLASS | FRAMES NO FRAMES
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD

## multivalent.std.ui
Class PhoneMe

    java.lang.Object
      multivalent.VObject
          multivalent.Behavior
              multivalent.std.ui.PhoneMe

public class PhoneMe
extends Behavior

Play selected text as if on telephone touchtone. Touch-tone phone songs.

LATER: pauses, awareness of current phone number.

Version:
  $Revision: 1.2 $ $Date: 2002/02/01 06:50:57 $
See Also:
  `LinkMarkup`

Field Summary
`static java.lang.String` | `MSG_PLAY` Play characters in arg as on telephone touchtone.

Fields inherited from class multivalent.Behavior
`ATTR_BEHAVIOR, name_`

Fields inherited from class multivalent.VObject
`attr_`

Constructor Summary
`PhoneMe()`

Method Summary
`void` | `phone(java.lang.String number)` Ignores non-alnum, translate alpha to digit equivalent.
`boolean` | `semanticEventAfter(SemanticEvent se, java.lang.String msg)` Round robin distribution to all behaviors.
`boolean` | `semanticEventBefore(SemanticEvent se, java.lang.String msg)` Round robin distribution to all behaviors.

Methods inherited from class multivalent.Behavior
`buildAfter, buildBefore, checkRep, clipboardAfter, clipboardBefore, createUI, destroy, eventAfter, eventBefore, formatAfter, formatBefore, getBrowser, getDocument, getInstance, getInstance, getLayer, getLogger, getName, getPreference, getRoot, isEditable, paintAfter, paintBefore, putPreference, redo, restore, restoreChildren, save, setName, toString, undo`

Methods inherited from class multivalent.VObject
`attrEntrySetIterator, attrKeysIterator, clearAttributes, getAttr, getAttr, getAttributes, getGlobal, getValue, hasAttributes, putAttr, removeAttr, setAttributes`

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait`

Field Detail

### MSG_PLAY

    public static final java.lang.String MSG_PLAY

  Play characters in arg as on telephone touchtone.

  `"touchtone"`: `arg=` `String` letters-to-play.

  See Also:
    Constant Field Values

Constructor Detail

### PhoneMe

    public PhoneMe()

Method Detail

### semanticEventBefore

    public boolean semanticEventBefore(SemanticEvent se,
                                       java.lang.String msg)

  Description copied from class: `Behavior`
  Round robin distribution to all behaviors. Message and clientData unpacked from SemanticEvent for convenience. Message is interned, so if you compare to a literal, you can use "==". Message can't be changed (it can be short-circuited out of), but client data can be mutated as it is passed along (so it's not passed as a parameter).

  Overrides:
    `semanticEventBefore` in class `Behavior`

### semanticEventAfter

    public boolean semanticEventAfter(SemanticEvent se,
                                      java.lang.String msg)

  Description copied from class: `Behavior`
  Round robin distribution to all behaviors. Message and clientData unpacked from SemanticEvent for convenience. Message is interned, so if you compare to a literal, you can use "==". Message can't be changed (it can be short-circuited out of), but client data can be mutated as it is passed along (so it's not passed as a parameter).

  Overrides:
    `semanticEventAfter` in class `Behavior`

### phone

    public void phone(java.lang.String number)

  Ignores non-alnum, translate alpha to digit equivalent. Other characters taken as pauses.

Overview | Package | Class | Use | Tree | Deprecated | Index | Help
| Multivalent API
PREV CLASS NEXT CLASS | FRAMES NO FRAMES
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD