Multivalent API

multivalent.std.ui
Class WindowUI

java.lang.Object
  extended by multivalent.VObject
      extended by multivalent.Behavior
          extended by multivalent.std.ui.WindowUI

public class WindowUI
extends Behavior

Creates new window or lens. Attributes: winclass Java class of window, menu for UI (defaults to "Lens"). => rename to BehaviorUI

Version:
$Revision: 1.2 $ $Date: 2002/02/01 04:38:33 $
See Also:
for a similar behavior for Spans.

Field Summary
static java.lang.String MSG_NEW
          Another semantic command, which should be given more descriptive name.
 
Fields inherited from class multivalent.Behavior
ATTR_BEHAVIOR, name_
 
Fields inherited from class multivalent.VObject
attr_
 
Constructor Summary
WindowUI()
           
 
Method Summary
 void restore(ESISNode n, java.util.Map<java.lang.String,java.lang.Object> attr, Layer layer)
          Takes the place of a constructor's initialization functions; that is, it is invoked exactly once immediately after object instantiation.
 boolean semanticEventAfter(SemanticEvent se, java.lang.String msg)
          Round robin distribution to all behaviors.
 boolean semanticEventBefore(SemanticEvent se, java.lang.String msg)
          Round robin distribution to all behaviors.
 
Methods inherited from class multivalent.Behavior
buildAfter, buildBefore, checkRep, clipboardAfter, clipboardBefore, createUI, destroy, eventAfter, eventBefore, formatAfter, formatBefore, getBrowser, getDocument, getInstance, getInstance, getLayer, getLogger, getName, getPreference, getRoot, isEditable, paintAfter, paintBefore, putPreference, redo, restoreChildren, save, setName, toString, undo
 
Methods inherited from class multivalent.VObject
attrEntrySetIterator, attrKeysIterator, clearAttributes, getAttr, getAttr, getAttributes, getGlobal, getValue, hasAttributes, putAttr, removeAttr, setAttributes
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

MSG_NEW

public static final java.lang.String MSG_NEW
Another semantic command, which should be given more descriptive name.

"newVWindow": arg= WindowUI this, in= INode root of tree, out=unused.

See Also:
Constant Field Values
Constructor Detail

WindowUI

public WindowUI()
Method Detail

restore

public void restore(ESISNode n,
                    java.util.Map<java.lang.String,java.lang.Object> attr,
                    Layer layer)
Description copied from class: Behavior
Takes the place of a constructor's initialization functions; that is, it is invoked exactly once immediately after object instantiation. When restored from hub, passed XML content subtree if any as first parameter and attributes from XML tag's attributes. This protocol cannot be short-circuited.

Overrides:
restore in class Behavior

semanticEventBefore

public boolean semanticEventBefore(SemanticEvent se,
                                   java.lang.String msg)
Description copied from class: Behavior
Round robin distribution to all behaviors. Message and clientData unpacked from SemanticEvent for convenience. Message is interned, so if you compare to a literal, you can use "==". Message can't be changed (it can be short-circuited out of), but client data can be mutated as it is passed along (so it's not passed as a parameter).

Overrides:
semanticEventBefore in class Behavior

semanticEventAfter

public boolean semanticEventAfter(SemanticEvent se,
                                  java.lang.String msg)
Description copied from class: Behavior
Round robin distribution to all behaviors. Message and clientData unpacked from SemanticEvent for convenience. Message is interned, so if you compare to a literal, you can use "==". Message can't be changed (it can be short-circuited out of), but client data can be mutated as it is passed along (so it's not passed as a parameter).

Overrides:
semanticEventAfter in class Behavior

Multivalent API