multivalent.std.ui

Class WindowUI

public class WindowUI extends Behavior

Creates new window or lens. Attributes: winclass Java class of window, menu for UI (defaults to "Lens"). => rename to BehaviorUI

Version: $Revision: 1.2 $ $Date: 2002/02/01 04:38:33 $

See Also: for a similar behavior for Spans.

Field Summary
static StringMSG_NEW
Another semantic command, which should be given more descriptive name.
Method Summary
voidrestore(ESISNode n, Map<String,Object> attr, Layer layer)
booleansemanticEventAfter(SemanticEvent se, String msg)
booleansemanticEventBefore(SemanticEvent se, String msg)

Field Detail

MSG_NEW

public static final String MSG_NEW
Another semantic command, which should be given more descriptive name.

"newVWindow": arg= WindowUI this, in= INode root of tree, out=unused.

Method Detail

restore

public void restore(ESISNode n, Map<String,Object> attr, Layer layer)

semanticEventAfter

public boolean semanticEventAfter(SemanticEvent se, String msg)

semanticEventBefore

public boolean semanticEventBefore(SemanticEvent se, String msg)